Full Unity 2D Game Tutorial 2019 – Preferences In this section of the tutorial we will be adding the preferences code to allow us to update the music and effects volume. These preferences can be applied to any item you want to store like volume, username, fullscreen/windowed screensize, key/controller configurations etc. For more information check […]
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Full Unity 2D Game Tutorial 2019 – Main Menu
Full Unity 2D Game Tutorial 2019 – Main Menu In this part of the tutorial we will be crating the main menu and adding some buttons to allows us to play a game, go to the options menu and to exit the game. Full Unity 2D Game Tutorial 2019 – Scene We have our game […]
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Full Unity 2D Game Tutorial 2019 – Audio Manager
Full Unity 2D Game Tutorial 2019 – Audio Manager Sounds and music are an important part of a game that can help emphasise the theme of your game and take it to a higher level. In this part of the tutorial we will be adding an Audio Manager which will control what sounds will play […]
Drag Camera 2D – Unity Asset
Drag Camera 2D – Unity Asset The Drag Camera 2D asset is an asset in the Unity asset store that allows you to add drag controls to your camera. You can drag the camera to move horizontally or vertically across the unity world.This type of camera is ideal for top down RTS games where the […]
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Full Unity 2D Game Tutorial 2019 – Game Manager
Full Unity 2D Game Tutorial 2019 – Game Manager A Game Manager is a c# script we can create which will be used to help coordinate the game. We will use it to spawn new enemies when there isn’t enough and in the future use it to spawn power-ups and health pickups. Full Unity 2D […]
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Full Unity 2D Game Tutorial 2019 – Interfaces and Enemy Shooting
Full Unity 2D Game Tutorial 2019 – Interfaces and Enemy Shooting In this section of the tutorial we will implement the enemy shooting capability and we will use Interfaces to allow us to add the ability to give and take away health to an object. We will also look into changing the collision matrix to […]
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Full Unity 2D Game Tutorial 2019 – User Interface and TextMeshPro
Full Unity 2D Game Tutorial 2019 – User Interface and TextMeshPro In this section of the tutorial we will add a user interface for the player using the Canvas and TextMeshPro. The User interface will allow the player to see how many bullets they have left in the magazine and notify them when they are […]
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Full Unity 2D Game Tutorial 2019 – Scriptable Objects
Full Unity 2D Game Tutorial 2019 – Scriptable Objects In this section of the tutorial we will dive into Scriptable Objects. Scriptable objects are a way to contain data in asset files that can then be used by your game objects. As an example we could have a car Scriptable object. This could than be […]
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Full Unity 2D Game Tutorial 2019 – Simple Enemy AI and Colliders
Full Unity 2D Game Tutorial 2019 – Simple Enemy AI In this section of the tutorial we will go over creating an enemy and giving it simple AI to follow the player. We will also give the enemy some colliders so it can detect collisions with other objects. Full Unity 2D Game Tutorial 2019- Creating […]
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Full Unity 2D Game Tutorial 2019 – Firing Bullets
Full Unity 2D Game Tutorial 2019 – Firing Bullets In this section of the tutorial we will look into creating prefabs (prefabricated objects) in order to fire bullets from our player. Full Unity 2D Game Tutorial 2019 – Creating The Bullet Create an empty to hold all our bullet parts and name it BulletObject. Add […]