Full Unity 2D Game Tutorial 2019 – Particle Effects CPU and GPU Particle effects are a special type of technique used to display many objects/sprites in an efficient manner to create various effects. The particle system was developed to be a more efficient way of rendering multiple images quickly to create effects that the normal […]
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Full Unity 2D Game Tutorial 2019 – Making Mini Map Mask
Full Unity 2D Game Tutorial 2019 – Making Mini Map Mask In this section we will be making the mini map and then using a mask to shape our mini map into something more appealing then a big oblong on the screen. Full Unity 2D Game Tutorial 2019 – Making Minor Modifications Before we start […]
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Full Unity 2D Game Tutorial 2019 – Preferences
Full Unity 2D Game Tutorial 2019 – Preferences In this section of the tutorial we will be adding the preferences code to allow us to update the music and effects volume. These preferences can be applied to any item you want to store like volume, username, fullscreen/windowed screensize, key/controller configurations etc. For more information check […]
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Full Unity 2D Game Tutorial 2019 – Main Menu
Full Unity 2D Game Tutorial 2019 – Main Menu In this part of the tutorial we will be crating the main menu and adding some buttons to allows us to play a game, go to the options menu and to exit the game. Full Unity 2D Game Tutorial 2019 – Scene We have our game […]
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Full Unity 2D Game Tutorial 2019 – Audio Manager
Full Unity 2D Game Tutorial 2019 – Audio Manager Sounds and music are an important part of a game that can help emphasise the theme of your game and take it to a higher level. In this part of the tutorial we will be adding an Audio Manager which will control what sounds will play […]
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Full Unity 2D Game Tutorial 2019 – User Interface and TextMeshPro
Full Unity 2D Game Tutorial 2019 – User Interface and TextMeshPro In this section of the tutorial we will add a user interface for the player using the Canvas and TextMeshPro. The User interface will allow the player to see how many bullets they have left in the magazine and notify them when they are […]
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Full Unity 2D Game Tutorial 2019 – Creating the project
Unity 2D Game Tutorial Unity 2D Game Tutorial – Tutorial Goals The aim of this tutorial is to guide you through creating a 2D game in Unity 2019. This will cover all aspects from project setup, adding entities, player controls and all the way to publishing the game on Itch.io. In this tutorial we will […]
Full LibGDX Game Tutorial – Clean Up
Full LibGDX Game Tutorial – Clean Up Welcome to part 18 of our Full LibGDX Game Tutorial. This part will focus on Tidying up our current code, fixing some bugs and replacing all our temporary images with more polished images. In general we will clean up our code. We will also look into adding some […]
Full LibGDX Game Tutorial – Ashley & Steering Behaviors
Full LibGDX Game Tutorial – Ashley & Steering Behaviors Welcome to part 17 of our Full LibGDX Game Tutorial. This part will focus on linking Ashley, Box2D and Gdx-Ai together to allow entities to use steering behaviors. If you haven’t seen the earlier parts of this tutorial I advise you to start at Full LibGDX Game […]
Particle Effects – 2D Game Development
What Are Particle Effects? If you’re a gamer like me, then you have probably played a game that has particle effects in it. Common uses for particle effects are smoke, fire, debris and magic spell effects. Effects like smoke and fire are hard to create using normal rendering methods. The particle system was created to […]